Video

https://youtu.be/WThs0Q7xaHM

Creating game asset

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Draw your animation as a compilation of png files

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Bring the exported files into Adobe Illustrator or analogous programs

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After spreading them out evenly on the artboard, export it as png with a transparent background

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Bring it into Unity engine change the Texture Type to Sprite (2D) and Sprite Mode to Multiple

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Open Sprite Editor (if you don’t have it installed go to package manager and install under in-project) make grid by cell size (this depends on the size of your files) Slice and click apply

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Now you have all the files to create the animation

Create Animation

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Add the first frame png into the scene and scale it accordingly

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Add an Animator component